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Packtpub.Blender.2.5.Character.Animation.Cookbook.Jun.2011.rar > shurll.com/717qd























































Packtpub.Blender.2.5.Character.Animation.Cookbook.Jun.2011.rar

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This….book….offers….clear,….illustrative,….and….easy-to-follow….recipes….to….create….character….rigs….and….animations….for….common….situationsHe..has..worked..as..lead..3D..artist..at..Nitrocorpz..Design..Studio,..and..has..several..personal..and..commissioned..productions..recognized..by..the..Blender..community,..being..awarded..and..nominated..for..artistic..categories..in..events..such..as..Blender..Conference..and..BlenderPRO..Table..of..Contents..Chapter..1:..Get..Rigging..Introduction..Defining..good..orientations..for..your..bones..Using..separate..bone..chains..for..different..tasks..Customizing..shapes..and..colors..for..your..bones..Using..corrective..shape..keys..Making..an..IK-FK..switcher..Tips..on..weight..painting..your..character..Chapter..2:..Rigging..the..Torso..Introduction..How..to..create..a..stretchy..spine..Rigging..the..pelvis..Making..your..character..breathe..Controlling..the..neck..and..head..Chapter..3:..Eying..Animation..Introduction..How..to..control..where..your..characters..look..at..The..eyelids..controllers..Controlling..the..pupils..Chapter..4:..Poker..Face?..Facial..Rigging..Introduction..Adding..expressions..using..Shape..Keys..Face..controls..with..lattices..Creating..the..jaw..controller..Controlling..your..tongue..Chapter..5:..Hands..Down!..The..Limbs..Controllers..Introduction..Controlling..fingers..Creating..IK..legs..with..a..three-pivot..foot..Stretch..those..limbs!..Setting..up..the..shoulders..Cartoon..bending..for..arms..and..legs..Different..spaces..for..IK..hands..Chapter..6:..Blending..with..the..Animation..Workflow..Introduction..Animating..in..layers..Changing..between..FK..and..IK..in..a..shot..Grasping..and..throwing..objects..Silhouette..and..mirrored..rendering..Tracking..animation..arcs..Using..video..for..background..reference..Working..with..linked..assets..and..characters..Non-linear..animation..Chapter..7:..Easy..to..Say,..Hard..to..Do:..Mastering..the..Basics..Introduction..Adjusting..and..tracking..the..timing..Spacing:..favoring..and..easing..poses..Anticipating..an..action..Using..squash..and..stretch..Breaking..the..symmetry..Chapter..8:..Shake..That..Body:..The..Mechanics..of..Body..Movement..Introduction..Animating..a..tennis..serve..Heavy..metal..Glory..for..your..team:..kicking..the..ball..Run,..Forrest!..(in..cycles)..Chapter..9:..Spicing..it..Up:..Animation..Refinement..Introduction..It's..time..for..secondary..actions..Hold,..but..not..still:..using..moving..holds..Animating..characters..with..appendages..Like..clay:..refining..with..the..AniSculpt..technique..Chapter..10:..Drama..King:..Acting..in..Animation..Introduction..In..the..blink..of..an..eye..Walking..with..style..Talking..heads..(and..bodies)..Book..Details..ISBN..139781849513203..Paperback308..pages..From..1..reviews..Read..More..Reviews..You'll….see….numerous….examples….and….screenshots….that….guide….to….achieve….various….rigging….and….animation….tasks,….logically….separated….so….you….can….understand….each….in….detailRead..More..Chapter..05

Bring….your….characters….to….life….by….understanding….the….principles,….techniques….and….approaches….involved….in….creating….rigs….and….animations,….you'll….be….able….to….adapt….them….to….your….own….characters….and….filmsThe…animation…topics…deal…with…common…situations…found…in…real…world…productions,…showing…good…practices…to…understand…and…overcome…the…challenges25.39…Blender…2.5…Lighting…and…Rendering……22.97…Bring…your…3D…world…to…life…with…lighting,…compositing,…and…rendering…22.97…Blender…2.5…HOTSHOT……25.39…Challenging…and…fun…projects…that…will…push…your…Blender…skills…to…the…limit…25.39…Blender…Cycles:…Lighting…and…Rendering…Cookbook……29.02…If…youre…already…au…fait…with…Blender,…this…book…gives…extra…power…to…your…artists…elbow…with…a…fantastic…grounding…in…CyclesChapter….07His..specialties..include..character..rigging..and..animation,..and..his..first..tryst..with..Blender..was..back..in..200325.39…Blender…2.5…Materials…and…Textures…Cookbook……25.39…Achieving…near…photographic…realism…in…your…3D…models…is…within…easy…reach…once…youve…learnt…the…finer…points…of…using…materials…and…textures…in…Blender29.02

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